I am a software engineering leader focused on building teams that help people grow.
Square (Remote)
March 2022 - Present
Senior Engineering Manager
I lead the Pricing team. We build platform capabilities and ship features across Square's mobile Point of Sale apps, APIs, and the Dashboard web app.
Papertrail/SolarWinds - Austin, TX (Remote)
July 2018 - March 2022
Director, Software Engineering
I led the Platform Experience team as we built the UI platform powering a new SaaS observability suite.
- Led a global, distributed, and mostly remote team of 40+ engineers and managers.
- Our team built core features that crossed vertical boundaries including: dashboard system, data visualization, event viewer, metrics explorer, and search.
- Worked with Product and Design to build UI framework, component library, and UX patterns.
- Led hiring efforts as we aggressively scaled out the team.
Senior Engineering Manager
I led the Papertrail team as we dramatically scaled our platform and integrated into a larger organization and suite of products.
- Led ground-up rewrite/rollout of new Papertrail event UI. We developed a React/GraphQL/NodeJS application stack that served as the foundation for new initiatives.
- Managed data platform migration from homespun MySQL implementation to Clickhouse.
- Managed Papertrail and Loggly implementations of SolarWinds Cloud SSO user system.
- Worked with the team to implement and iterate on SDLC and lightweight scrum process.
- Implemented SOX controls and developed suite of automated tools to audit change management.
UserVoice - Raleigh, NC
February 2012 - June 2018
Director, Engineering Operations
Engineering Manager
Software Engineer
I grew from engineer to executive leader as we scaled the engineering org at a maturing B2B SaaS startup.
- Coordinated infrastructure, reliability, and performance efforts across the engineering team.
- Developed SDLC with team, led engineering aspects of SOC 2 and GDPR compliance.
- Built onboarding framework for engineers and eventually led engineering hiring efforts.
- Drove cultural change by establishing personal development as a core function of our team.
- Procured original NBA Jam arcade cabinet for office, defeated all 32 teams, achieved #1 rank.
GO Interactive - Pasadena, CA (Remote)
January 2008 - February 2012
I built web apps and scalable data systems as 50% of a 2 person dev team at our tiny startup. Key projects:
- Distributed Twitter listener network to provide real-time commentary on sporting events
- Backend for a daily fantasy sports game featuring real-time stats
- RSS crawler indexing 1MM+ blogs daily, identifying notable blog posts based on comments/links
Snap.com - Pasadena, CA
January 2005 - December 2007
- Built rapid prototypes, web applications, backend tools and interactive widget infrastructure.
- Built an automated Watir/Ruby test suite that allowed a small team to test enormous products.
University of North Texas: BA - Radio, Television & Film, 2000-2004
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